Gravity Well

Updated 2/2/2015

Worlds orbit suns and they orbit other worlds. There are several kinds of worlds in Gravity Well.

World models depict various terrain, from burning deserts to snow-capped mountains, with seas of water, lava, and who-knows-what. Terrain is only for looks; it has no effect on your vehicle or the placement of city buildings.


Globes are spherical masses of mineral resources. Most worlds are globes.
Globes range in size from 1 to 13.
Globes may be orbited by rings or small globes of size 1 or 2.
Globe size determines the number of city buildings that may be constructed on the world.
Home world globes are always size 8.
Globes with ideal habitability conditions support an indigenous population.
Game win conditions are based on capturing the globes in the green orbit zone that have a habitable environment. Globes in other orbit zones may be habitable just as globes in the green orbit zone may not be habitable; those worlds do not count toward winning the game.

Rings are comprised of multiple small to medium sized particles orbiting a globe or gas giant in a common orbit.
Rings are visible in Gravity Well but they are not an obstacle to movement.

Gas Giant
Gas giants are spherical masses of liquid and gasses.
Gas giants may be orbited by rings or globes up to size 13.
Gas giants have no solid surface on which to land; attempts to do so are deadly.

Ringworlds are worlds constructed from the mass of many natural worlds.
Ringworlds are divided into multiple sections. Each section is controlled separately. Each section can host a city with 13 buildings.
Night and day cycles are achieved on a ringworld by an inner ring of shadow panels. Shadow panels are an obstacle to movement. One shadow panel exists for each ringworld section.
Ringworlds support an indigenous population.