suns and they orbit other worlds. There are several kinds of
worlds in Gravity Well.
World models depict various terrain,
from burning deserts to snow-capped mountains, with seas of
water, lava, and who-knows-what. Terrain is only for looks; it
has no effect on your vehicle or the placement of city
spherical masses of mineral resources. Most worlds are globes.
Globes range in size from 1 to 13.
Globes may be orbited by rings or small globes of size 1 or 2.
Globe size determines the number of city buildings that may be
constructed on the world.
Home world globes are always size 8.
Globes with ideal habitability conditions support an
Game win conditions are based on
capturing the globes in the green
orbit zone that have a habitable environment. Globes
in other orbit zones may be habitable just as globes in the
green orbit zone may not be habitable; those worlds do not
count toward winning the game.
comprised of multiple small to medium sized particles orbiting
a globe or gas giant in a common orbit.
Rings are visible in Gravity Well but they are not an
obstacle to movement.
are spherical masses of liquid and gasses.
Gas giants may be orbited by rings or globes up to size 13.
Gas giants have no solid surface on which to land; attempts to
do so are deadly.
are worlds constructed from the mass of many natural worlds.
Ringworlds are divided into multiple sections. Each section is
controlled separately. Each section can host a city with 13
Night and day cycles are achieved on a ringworld by an inner
ring of shadow panels. Shadow panels are an obstacle to
movement. One shadow panel exists for each ringworld section.
Ringworlds support an indigenous population.